


Insomniac is known for offering players a wild arsenal of weapons, and Sunset Overdrive is its most shining example of that yet. Sunset Overdrive review: An artful arsenal You can use "portal potties" to quickly teleport between different sections of the city, and the game's random respawn animations will have you rise from the dead in anything from a phone booth to an ancient Egyptian tomb. Sunset Overdrive makes normally mundane game mechanics hilariously entertaining. This adds a welcome tower-defense element to the game's kinetic combat, as you'll lay a host of creative traps that will slice, freeze and toss away OD as they come running for your Overcharge. Story missions are broken up by occasional Night Defense segments, in which you defend a base while your pal Floyd brews up new Amps. Being flashy serves a purpose, too: Filling up your style meter activates your Amps, which give wacky and powerful properties to the game's already wacky and powerful guns. Once the game's controls clicked, I often found myself in a trancelike state, chaining together kills, grinds and wall runs across Sunset City's colorful rooftops and forgetting my main mission entirely.
